Auroras [*]
Racial Advantages: Whatever they want
 
An Phar [3]
Racial Attribute Modifiers: ST -1 [-10]
Racial Advantages: Extra Hit Points +2 [10], Acute Hearing +2 [4], Common Sense [10]
Racial Disadvantages: Mild Rupophobia (Fear of Dirt) [-10]
Racial Quirks: Preoccupied with Philosophy [-1]
 
Banduch [73]
Racial Attribute Modifiers: ST +2 (No Fine Manipulators, -40%) [12], ST +10 (No fine Manipulators, -40%, Natural, -40%) [32], HT +1 [10], DX -3 [-20]
Racial Advantages: Amphibious [10], Animal Empathy [5], Empathy [15], Extra Limb (Tail, striker, accuracy -2) [3], 4 Legs [5], Luck [15], Nictating Membrane [10], Telekinesis, Power 8 [40], Telepathy, Power 10 [50]
Racial Disadvantages: Acrophobia [-10], Increased Life Support, Level 2 [-20], Lazy [-10], No Fine Manipulators [-30], Pacifism (Total Non-Violence) [-30], Inconvenient Size [-10], Shyness [-5], Sleepy (Half the time) [-10], Truthfulness [-5]
Racially Learned Skills: Detect Lies at IQ [4], Psychokinesis at IQ [4], Telereceive at IQ [4], Telesend at IQ [4]
 
Cidi [-19]
Racial Attribute Modifiers: ST -6 [-50], DX +2 [20], HT -1 [-10]
Racial Advantages: Manual Dexterity +2 [6], Passive Defense +1 [25], Prehensile Tail [10], Decreased Life Support [10], Night Vision [10]
Racial Disadvantages: Reduced Hit Points -5 [-25], Inconvenient Size [-15]
Racial Quirks: Hate to be Patronized [-1], Curious about new people [-1]
Racial Skill Bonus: Climbing at DX [2]
 
Crystal Computers [-32]
Racial Attribute Modifiers: IQ +2 [20], HT +1 [10]
Racial Advantages: Absolute Timing [5], Body of Stone, Level 12 (Unswitchable, -25%) [72], Decreased Life Support [10], Eidetic Memory, Level 1 [30], Extended Lifespan, Level 1 [5], Immunity to Disease [10], Language Talent +2 [4], Lightning Calculator [5], Mathematical Ability [10], Secret Communication [20]
Racial Disadvantages: Blind [-50], Deaf [-20], Obsession (All organic intelligence must be destroyed) [-10], Intolerance [-10], Jealousy [-10], Mute [-25], No Manipulators [-50], No Sense of Smell or Taste [-5], Paranoia [-10], Sessile [-50], Social Stigma (Machines) [-5]
Racially Learned Skills: Astrogation at IQ [1], Astronomy at IQ [2], Computer Programming at IQ +2 [4], Mathematics at IQ [2], Physics at IQ [2], Research at IQ [1]
 
Engai [239]
Racial Attribute Modifiers: ST -1 [-10], DX +2 [20], IQ +3 [30], HT +4 [45]
Racial Advantages: Appearance (Very Beautiful) [25], Charisma +2 [10], Empathy [15], Immunity to Disease [10], Metabolism Control [15], Night Vision [10], Perfect Balance [15], Polarized Eyes [5], Status 2 [10], Unaging [15], Voice [10], Walk on Liquid [15]
Racial Disadvantages: Intolerance ("Mortal races") [-10], Laziness [-10], Overconfidence [-10]
Racial Skill Bonus: Bard +1 [1]
Racially Learned Skills: Biochemistry at IQ [8], Breath Control at IQ +1 [12], Chemistry at IQ [4], Karate at DX [4]
 
Fasanni [12]
Racial Attribute Modifiers: DX +1 [10], ST -1 [-10]
Racial Advantages: Cultural Adaptability [25], Intuition [15]
Racial Disadvantages: Color Blindness [-10], Overconfidence [-10], Pacifist (Self Defense Only) [-15]
Racial Quirks: Prefers to dress like whatever race they're among [-1]
Racial Skill Bonus: Bard +1 [1], Savoir-Faire +2 [1], Writing +2 [2]
Racially Learned Skills: Fast Talk at IQ+2 [4]
 
Garuda [10]
Racial Attribute Modifiers: ST -3 [-20], HT -1 [-10]
Racial Advantages: 3-D Spacial Sense [10], Acute Hearing +1 [2], Acute Vision +3 [6], Ambidexterity [10], Empathy [15], Musical Ability +3 [3], Peripheral Vision [15], Flight (Winged, -25%) [30]
Racial Disadvantages: Acceleration Weakness [-5], Combat Paralysis [-15], G-Intolerance (0.1 G) [-10], No Sense of Smell/Taste [-5], Cannot function in a gravity of more than 0.6 G [-15]
Racial Quirks: Inscrutable to other races [-1]
 
Gerodians [8]
Racial Attribute Modifiers: IQ +3 [30], ST -1 [-10], HT -1 [-10]
Racial Advantages: Eidetic Memory [30]
Racial Disadvantages: Code of Honor [-10], Sense of Duty [-10], Acceleration Weakness [-5], G-Intolerance [-10]
Racial Skill Bonus: Savoir-Faire +2 [1]
Racially Learned Skills: Psychology at IQ [2]
 
Gloworms [46]
Racial Attribute Modifiers: ST -3 [-20], DX +2 [20], IQ -1 [-10], HT +2 [20]
Racial Advantages: Chameleon, Level 3 [21], Early Maturation, Level 1 [5], Flight [40], G-Tolerance (0.5 G Increment) [10], Metabolism Control, Level 3 [15], Silence, Level 2 [10], Stretching [30], Temperature Tolerance, Level 10 [10]
Racial Disadvantages: Gluttony [-5], Illiterate [-10], Mute [-25], No Manipulators [-50], Reputation -4 [-20], Short Lifespan, Level 2 [-20]
Racially Learned Skills: Brawling at DX [1], Camouflage at IQ +1 [2], Hypnotism at IQ +8 [20], Stealth at DX [2]
 
Gormelites [18]
Racial Attribute Modifiers: ST +4 [45], HT +3 [30]
Racial Advantages: Damage Resistance +1 [3]
Racial Disadvantages: Bad Temper [-10], Bully [-10], Greed [-15], Overconfidence [-10], Paranoia [-10], Reputation -2 [-10]
Racially Learned Skills: Brawling at DX +2 [4], Axe/Mace at DX [1]
 
Irari [10]
Racial Attribute Modifiers: IQ +2 [20]
Racial Advantages: Extended Lifespan [5], Flight (Winged, -25%) [30]
Racial Disadvantages: Compulsive Behavior (Must pursue promising lines of research) [-10], Fragile [-20], Impulsiveness [-10], Stubbornness [-5]
 
Jaril [57]
Racial Attribute Modifiers: ST +1 [10], ST +10 (Natural, -40%) [66]
Racial Advantages: Extra Hit Points +3 [15]
Racial Disadvantages: Sense of Duty (To repopulate race) [-15], Gullibility [-10], Increased Life Support [-10], Truthfulness [-5]
Racial Quirks: Belief in Folk Magic [-1]
Racial Skill Bonus: Engineer +2 [3], Mechanic +2 [2], Electronics +1 [2]
 
Kaa [30]
Racial Attribute Modifiers: ST +1 [10]
Racial Advantages: Extra Hit Points +1 [5], Ambidexterity [10], Claws [15], Constriction Attack [15], Damage Resistance +2 [6], Extra Flexibility [10], Venom (Poison, 1d Damage) [15], Voice [10]
Racial Disadvantages: Bad Sight [-10], Bully [-10], Code of Honor (Avenge all insults, slay all enemies) [-15], Cowardice [-10], Delusion (Gaudy display impresses everyone) [-10], Odious Racial Habit (Will eat sentients) [-10], Reputation -2 [-10]
Racial Skill Bonus: Stategy +1 [2], Interrogation +1 [1]
Racially Learned Skills: Hypnotism at IQ +1 [6]
 
Kinski, Female [14]
Racial Attribute Modifiers: HT +2 [20]
Racial Advantages: Alertness +1 [5], Acute Vision +1 [2], Acute Hearing +1 [2], Rapid Healing [5], Improved G-Tolerance (0.5 G) [10], Night Vision [10]
Racial Disadvantages: Compulsive Behavior (Interracial Sociability) [-15], Gullibility [-10], Sense of Duty (Pride) [-5], Sleepy (Half the Time) [-10]
Racial Quirks: Always carry a shang in public [-1]
Racially Learned Skills: Axe Throwing at DX [1]
 
Kinski, Male [14]
Racial Attribute Modifiers: HT +1 [10], DX +1 [10]
Racial Advantages: Alertness +1 [5], Acute Vision +2 [4], Improved G-Tolerance (0.5 G) [10], Night Vision [10], Double Jointed [5]
Racial Disadvantages: Compulsive Behavior (Interracial sociability) [-15], Gullibility [-10], Sense of Duty (Pride) [-5], Sleepy (Half the Time) [-10]
Racial Quirks: Always carry a shang in public [-1]
Racially Learned Skills: Axe Throwing at DX [1]
 
Kronin [29]
Racial Attribute Modifiers: DX +1 [10]
Racial Advantages: Danger Sense [15], DR +1 [3], Telepathy, Power 8 [40]
Racial Disadvantages: Bloodlust [-10], Code of Honor [-15], Fanatic [-15], Honesty [-10], Sense of Duty [-10]
Racially Learned Skills: Beam Weapons (Blaster) at DX +1 [2], Broadsword at DX [2], Force Shield at DX +1 [1], Karate at DX [4], Telereceive at IQ [4], Telesend at IQ [4], Mind Shield at IQ [4]
 
Liook Sujan [475]
Racial Attribute Modifiers: HT +5 [60], IQ +5 [60]
Racial Advantages: Animal Empathy [5], Body of Stone, Level 24 (Unswitchable, -25%) [144], Doesn't Eat [10], Eidetic Memory, Level 2 [60], Empathy [15], ESP, Power 30 [90], Strong Will +5 [20], Telepathy, Power 24 [120], Temperature Tolerance, Level 20 [20], Vacuum Support [40]
Racial Disadvantages: No Manipulators [-50], No Sense of Smell or Taste [-5], Sessile [-50], Slow Metabolism, Level 2 [-120]
Racially Learned Skills: Detect Lies at IQ (IQ +4 due to Empathy) [4], Psi Sense at IQ [4], Emotion Sense at IQ [4], Telesend at IQ [4], Telereceive at IQ [4], Mental Blow at IQ [4], Mind Shield at IQ [4], Sleep at IQ [4], Mindwipe at IQ [4], Telecontrol at IQ [4], Clairvoyance at IQ [4], Clairaudience at IQ [4], Psychometry at IQ [4], Precognition at IQ [4]
 
Malikithi [-10]
Racial Attribute Modifiers: ST -3 [-20], DX +1 [10] IQ +1 [10]
Racial Advantages: Ultrasonic Hearing [5], Musical Talent +5 [5], Night Vision [10]
Racial Disadvantages: Odious Racial Habit (Voice) [-5], Odious Racial Habit (Nosy) [-5], Bad Sight [-10], Color Blind [-10], G-Tolerance [15], Autophobia [-15] 
 
Markann [43]
Racial Attribute Modifiers: DX +1 [10], HT -2 [-15]
Racial Advantages: Acute Smell and Taste +2 [4], Two Extra Arms [20], Two Extra Arms, Cannot Strike [10], Manual Dexterity +1 [3], Double Jointed [5], High Technology, +2 TL's [50], Peripheral Vision [15], Temperature Tolerance, Level 10 [10]
Racial Disadvantages: Color Blindness [-10], Major Delusion (That the Markann are the universe's most evolved race) [-10], Fanatic (To the Markann quest) [-15], Intolerance (Lower TL races) [-5], Odious Racial Habit (Cannibalism, vivisection, sadistic experimentation, etc.) [-15], Overconfidence [-10], Reputation -1 [-5], Sadism [-15]
Racially Learned Skills: Climbing at DX [2], Pilot (Contragravity) at DX [2], Stealth at DX [2]
 
Memer and Saret [-9]
Racial Attribute Modifiers: ST -2 [-15], DX -1 [-10], IQ -1 [-10]
Racial Advantages: 8 Legs [15], DR +2 [6], Decreased Life Support [10], Intuition [15], Temperature Tolerance, Level 20 [20], Universal Digestion [15], Vacuum Support [40]
Racial Disadvantages: Deafness [-20], Duty [-10], Miserliness [-10], Reputation -2 (Crawling oddballs) [-10], Terataphobia (A fear of most other sentient races, Mild) [-15], Short Lifespan, Level 1 [-10], Stuttering [-10]
 
Mmm [135]
Racial Advantages: Global Consciousness [60], Sentient Drones [25], Universal Distance [50], Under 99,999 Sentient Drones [40]
Racial Disadvantages: Gullibility [-10], Honesty [-10], Impulsiveness [-10], Pacifism (Cannot Kill) [-15], Truthfulness [-5]
 
Nexa [33]
Racial Advantages: High Pain threshold [10], Peripheral vision [15], Damage Resistance +1 [3], G-Experience [10], Improved G-Tolerance (0.3 G) [5]
Racial Disadvantages: Social Stigma (Second class citizen) [-5], Stubbornness [-5]
Racial Skill Bonus: -5 Swimming [0]
 
Pachekki [-3]
Racial Attribute Modifiers: ST -4 [-30], DX +3 [30], HT +2 [20], IQ -1 [-10]
Racial Advantages: Double Jointed [5], Peripheral Vision [15], Rapid Healing [5], Regrowth (Limited, -50%) [20]
Racial Disadvantages: Appearance -2 [-10], Dependence on Water (Special Case) [-5], Hard of Hearing [-10], Impulsiveness or Laziness [-10], Increased Life Support (Extra Water Needed) [-10], Reduced Move -1 [-5], Split Personality [-10]
Racial Skill Bonus: Swimming +3 [2]
 
Purulu [-63]
Racial Attribute Modifiers: ST -5 [-40], DX -1 [-10], HT -2 [-15]
Racial Advantages: 8 Extra Arms (Cannot Strike) [40], Extra Flexibility [10], 360 Degree Vision [25], Wealth: Filthy Rich [50]
Racial Disadvantages: Two Basic Arms cannot Strike [-10], Bad Temper [-10], Bully [-10], Cowardice [-10], Greedy [-15], Increased Life Support (Aquatic and Radioactive) [-50], Intolerance [-10], Miserliness [-10], Reputation -1 [-5], Stubbornness [-5]
Racial Skill Bonus: Accounting +3 [4], Economics +2 [3], Intelligence Analysis +1 [2], Law +1 [2], Merchant +1 [1]
 
Riders [60]
Racial Attribute Modifiers: ST, DX, & HT (See GURPS Aliens, p. 119), IQ +2 [20]
Racial Advantages: Transference [50]; Racial Memory [40]
Racial Disadvantages: Greed [-15], Intolerance [-10], Overconfidence [-10], Parasite [-15]
 
Sparrials [8]
Racial Attribute Modifiers: ST -3 [-20], DX +2 [20], HT +1 [10]
Racial Advantages: Acute Taste and Smell +2 [4], Night Vision [10], Super Jumping, level 1 [10]
Racial Disadvantages: Gluttony [-5], Kleptomania [-15], Short Lifespan, Level 1 [-10], Stubbornness [-5]
Racially Learned Skills: Climbing at DX -1 [1], Detect Lies at IQ +3 (Scent-Based, -20%) [8]
 
Tamile [-6]
Racial Attribute Modifiers: ST -4 [-30], DX -2 [-15]
Racial Advantages: 360 Degree Vision (Eyestalks, -20%) [20], Charisma +1 [5], Decreased Life Support [10], Manual Dexterity +5 [15], Microscopic Vision, Level 2 (4X) [8], Musical Ability +3 [3], Secret Communication [20], Sensitive Touch [10], Stretching [30]
Racial Disadvantages: Decreased Hit Points -4 [-20], Code of Honor (Make the world more beautiful than when you arrived) [-15], Combat Paralysis [-15], Invertebrate [-20], Short Lifespan [-10], Mild Shyness [-5], Primitive, -2 TL's [-10]
Racially Learned Skills: Artist at IQ [4], Sculpting at DX +1 [4], Singing at HT [1], Ventriloquism at IQ [4]
 
Traders [19]
Racial Attribute Modifiers: ST -2 [-15], DX -1 [-10], IQ +2 [20]
Racial Advantages: Dark Vision [25], Doesn't Breathe [20], Insubstantiality [80]
Racial Disadvantages: Absent-Mindedness [-15], Appearance -4 [-20], Code of Honor (Business ethics) [-5], Compulsive Behavior (Trading) [-5], Fanatic (Trading) [-15], Impulsiveness [-10], No Sense of Smell or Taste [-5], Odious Racial Habit (Extremely bizarre behavior) [-10], Truthfulness [-5], Weakness (Iron, common, 1d per 5 minutes of exposure) [-20]
Racially Learned Skills: Merchant at IQ +3 [8], Freight Handling +1 [1]
 
Treefolk [65]
Racial Attribute Modifiers: ST +2 [20], IQ +2 [20], DX -3 [-20], HT +4 [45]
Racial Advantages: Damage Resistance +2 [6], Damage Resistance +3 (Non-Explosive Missiles, -33%) [6], G-Tolerance [5], Extended Life Span [5], 360 Degree Vision (Eyestalks, -20%) [20], 2 Extra Arms [20], 4 Extra Arms (Short and Cannot Strike) [8], Ultrasonic Speech [25]
Racial Disadvantages: Color Blindness [-10], Hard of Hearing [-10], Increased Life Support [-10], Reduced Move -4 [-20], Honesty [-10], Vulnerability, Level 3 (Fire) [-30]
Racial Quirks: Love Nature/Hate Cities [-1], Detest Poetry [-1], Ignores Status [-1], Strongly Libertarian [-1], Demand courtesy [-1]
 
Truul [-4]
Racial Attribute Modifiers: ST -2 [-15], DX +1 [10], HT -3 [-20]
Racial Advantages: Cultural Adaptability [25], Passive Defense +1 [25], Language Talent +3 [6], Recovery [10]
Racial Disadvantages: Status -1 [-5], Slave Mentality [-40]
 
Verms [212]
Racial Attribute Modifiers: ST +3 [30], DX +2 [20], HT +2 [20]
Racial Advantages: Extra Hit Points +3 [15], Claws [15], Combat Reflexes [15], Damage Resistance +2 [6], Dark Vision [25], Sonic Blast [40], Deafen [15], Early Maturation, Level 3 [15], High Pain Threshold [10], 4 Legs [5], Passive Defense +2 [50], Secret Communication [20], Recovery [10], Silence, Level 2 [20]
Racial Disadvantages: Bloodlust [-10], Compulsive Behavior (Must get guidance from queen) [-15], Intolerance [-10], No Fine Manipulators [-30], Odious Racial Habit (Cannibalism, enslavement, etc.) [-15], Reputation -4 [-20], Short Life Span, Level 1 [-10]
Racially Learned Skills: Stealth at DX -1 [1]
 
Xenomorphs [37]
Racial Attribute Modifiers: ST -1 [-10], HT -1 [-10]
Racial Advantages: Chameleon [7], Mimicry [15], Morph [40], Stretching [30]
Racial Disadvantages: Code of Honor (Not to reveal true nature) [-10], Compulsive Lying [-15], Paranoia [-10], Split Personality [-10]
Racially Learned Skills: Acting at IQ +2 [6], Stealth at DX +1 [4]

GURPS Aliens is copyright 1990 by Steve Jackson Games Incorporated.
GURPS Space Atlas 4 is copyright 1991 Steve Jackson Games Incorporated.

Copyright 2004 by Eric B. Smith
Back to Main Page